![]() And by using Amazon GameLift FleetIQ, which optimizes the use of Spot Instances for cloud-based game hosting, Redhill reduced the risk of reclaimed instances. Redhill also used Amazon GameLift, a dedicated game server–hosting solution that deploys, operates, and scales cloud servers for multiplayer games. Amazon Elastic Kubernetes Service (Amazon EKS), a managed service that enables scalability of containerized applications on AWS, enabled Redhill to scale horizontally, and Amazon Elastic Compute Cloud (Amazon EC2) Spot Instances, which enable users to take advantage of unused compute capacity on AWS, helped Redhill optimize costs. ![]() Since Redhill’s beginning, it has been building on Amazon Web Services (AWS), so it looked for additional AWS solutions to improve performance and deliver inexpensive, resilient game hosting for players around the world. ![]() To scale to large numbers of game servers at a fast rate, Redhill needed a reliable control plane and solutions that would enable efficient resource usage and cost optimization. Because Nine to Five involves rapid 3v3v3 battles that unfold over three phases, achieving horizontal scalability to accommodate many players at the same time was a top priority. ![]() In 2019, multinational gaming company Redhill Games (Redhill) introduced Nine to Five, a new kind of first-person shooter game that prioritizes team collaboration over individual reflexes. ![]()
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